KP

Krishnamohan Productions

Independent games, narrative experiments, and software tools — built with intention, restraint, and craft.

Portrait of Krishnamohan Yagneswaran

Studio Journal

Long-form writing on game design, storytelling, and software creation.

Everything We Know So Far About GTA 6 (2026 Release)

A complete breakdown of everything officially confirmed about GTA 6 so far, including the November 19, 2026 release date, Rockstar’s announcements, Vice City & Leonida setting details, and what remains speculation.

GTA 6 Expected Features: NPC Interactions, Dynamic Weather, and Physics

A detailed feature guide on what GTA 6 may include regarding NPC interactions, dynamic weather systems, and advanced physics. Explains how Rockstar could evolve immersion beyond GTA V and Red Dead Redemption 2.

GTA 6 Expected Gameplay Mechanics: AI, Vehicles, and Combat

An in-depth feature guide exploring the expected gameplay mechanics in GTA 6, including next-generation AI behavior, vehicle realism, and evolved combat systems compared to GTA V.

Game Development Devlogs

Behind-the-scenes development logs and active experiments.

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Testimonials

What People Are Saying

🧑‍🰰

B**********c

for Dr. Magno

"Rated! Interesting concept for the jam! I liked the snarky dialogue. 😊"

🧑

L************s

for Dr. Magno

"Unique presentation/style. A bit eerie to play, but I’m not a horror fan."

🧑‍💻

m*******e

for Dr. Magno

"Cool idea and definitely a spooky mood, but the movement and resizing mechanic was bugging out a bit for me. The object to raise you up in The Morgue level just disappeared when I interacted with it."

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